リアルタイム参加者状況
subway |
Socket:24/64
Password:9XrR |
No. | Player Name | Team | Score |
ping |
1 | /HT/Isobunai | Axis | 188 |
0ms |
2 | /HT/Kamaya | Allies | 3121 |
0ms |
3 | /HT/Masuura | Axis | 4617 |
0ms |
4 | /HT/Otosibe | Allies | 3115 |
0ms |
5 | /HT/Biruwa | Axis | 3492 |
0ms |
6 | /HT/Nayoro | Allies | 3964 |
0ms |
7 | /HT/Katuradai | Axis | 4779 |
0ms |
8 | /HT/Asahihama | Allies | 4411 |
0ms |
9 | /HT/Niniu | Axis | 3643 |
0ms |
10 | /HT/Nakasuda | Allies | 4741 |
0ms |
11 | /HT/Sirataki | Axis | 517 |
0ms |
12 | /HT/Yakumo | Allies | 855 |
0ms |
13 | /HT/Touro | Axis | 184 |
0ms |
14 | /HT/Izumisawa | Allies | 974 |
0ms |
15 | /HT/Midori | Axis | 786 |
0ms |
16 | /HT/Kamiiso | Allies | 98 |
0ms |
17 | /HT/Abasiri | Axis | 1342 |
0ms |
18 | /HT/Kikonai | Allies | 3640 |
0ms |
19 | /HT/Kitahama | Axis | 584 |
0ms |
20 | /HT/Satukari | Allies | 3757 |
0ms |
21 | /HT/Sibecya | Axis | 3722 |
0ms |
22 | /HT/Kunebetu | Allies | 4446 |
0ms |
23 | /HT/Yobito | Axis | 3836 |
0ms |
24 | /HT/Nanaehama | Allies | 2935 |
0ms |
boot at 09:00. 06:47:02 times running. |
基本情報
アドレス etqw.tplinkdns.com:27960
人数制限 64スロット
マップ 下記参照
XP SAVE 7500時間 (大体312日)
GameType Single Objective
set g_userAlliedRespawnTime “0”
set g_userAxisRespawnTime “0”
set g_teamForceBalance “1”
set g_ammoRechargeTime “60000”
set g_healthRechargeTime “10000”
set team_maxArtillery “2”
set team_maxLandMines “15”
set team_maxFlamers “-1”
set team_maxGrenLaunchers “-1”
set team_maxM97s “-1”
set team_maxMG42s “-1”
set team_maxMortars “-1”
set team_maxPanzers “-1”
set team_maxplayers “0”
set team_maxMedics “-1”
set team_maxEngineers “-1”
set team_maxFieldOps “-1”
set team_maxCovertOps “-1”
set team_nocontrols “1”
set g_defaultSkills “0 0 0 0 0 0 0”
set g_levels_battlesense “20 40 80 120 160”
set g_levels_covertops “20 40 70 100 130”
set g_levels_engineer “20 35 50 80 110 150”
set g_levels_fieldops “120 260 420 800 1500”
set g_levels_lightweapons “10 30 60 100 150”
set g_levels_medic “15 40 70 110 160”
set g_levels_soldier “15 30 60 100 140”
set g_covertops “47”
set g_engineers “2”
set g_medics “6”
set g_soldiers “0”
set g_sk5_battle “1”
set g_sk5_cvops “7”
set g_sk5_eng “127”
set g_sk5_fdops “3”
set g_sk5_lightweap “1”
set g_sk5_medic “243”
set g_sk5_soldier “7”
set g_covertopsChargeTime “30000”
set g_engineerChargeTime “30000”
set g_LTChargeTime “75000”
set g_soldierChargeTime “25000”
set g_medicChargeTime “45000”
set g_medicSelfHealDelay “0
マップローテーション
set d1 “set g_gametype 2 ; map crevasse_pe ; set nextmap vstr d2”
set d2 “set g_gametype 2 ; map radar ; set nextmap vstr d3”
set d3 “set g_gametype 2 ; map mml_minastirith_fp3 ; set nextmap vstr d4”
set d4 “set g_gametype 2 ; map et_mor2_night_final ; set nextmap vstr d5”
set d5 “set g_gametype 2 ; map caen2 ; set nextmap vstr d6”
set d6 “set g_gametype 2 ; map mml_helmsdeep_b4 ; set nextmap vstr d7”
set d7 “set g_gametype 2 ; map warbell ; set nextmap vstr d8”
set d8 “set g_gametype 2 ; map sp_delivery_te ; set nextmap vstr d9”
set d9 “set g_gametype 2 ; map haunted_mansion ; set nextmap vstr d10”
set d10 “set g_gametype 2 ; map braundorf_b4 ; set nextmap vstr d11”
set d11 “set g_gametype 2 ; map et_beach ; set nextmap vstr d12”
set d12 “set g_gametype 2 ; map et_village ; set nextmap vstr d13”
set d13 “set g_gametype 2 ; map sw_oasis_b3 ; set nextmap vstr d14”
set d14 “set g_gametype 2 ; map svarvadel ; set nextmap vstr d15”
set d15 “set g_gametype 2 ; map goldrush ; set nextmap vstr d16”
set d16 “set g_gametype 2 ; map voilegarde_b3 ; set nextmap vstr d17”
set d17 “set g_gametype 2 ; map supplydepot3 ; set nextmap vstr d18”
set d18 “set g_gametype 2 ; map parisbastille_b3 ; set nextmap vstr d19”
set d19 “set g_gametype 2 ; map rommel_final ; set nextmap vstr d20”
set d20 “set g_gametype 2 ; map subway ; set nextmap vstr d21”
set d21 “set g_gametype 2 ; map mp_assault_fal ; set nextmap vstr d22”
set d22 “set g_gametype 2 ; map mp_rocket_et_a1 ; set nextmap vstr d23”
set d23 “set g_gametype 2 ; map bergen ; set nextmap vstr d24”
set d24 “set g_gametype 2 ; map fasthold_sp1 ; set nextmap vstr d25”
set d25 “set g_gametype 2 ; map pantherbase ; set nextmap vstr d26”
set d26 “set g_gametype 2 ; map industry2 ; set nextmap vstr d27”
set d27 “set g_gametype 2 ; map eagles2_a6 ; set nextmap vstr d28”
set d28 “set g_gametype 2 ; map snatch3 ; set nextmap vstr d29”
set d29 “set g_gametype 2 ; map saberpeak_final ; set nextmap vstr d30”
set d30 “set g_gametype 2 ; map stalingrad ; set nextmap vstr d31”
set d31 “set g_gametype 2 ; map over_the_top ; set nextmap vstr d32”
set d32 “set g_gametype 2 ; map mlb_daybreak ; set nextmap vstr d33”
set d33 “set g_gametype 2 ; map canyon3 ; set nextmap vstr d34”
set d34 “set g_gametype 2 ; map lapland3 ; set nextmap vstr d35”
set d35 “set g_gametype 2 ; map leningrad_b2 ; set nextmap vstr d36”
set d36 “set g_gametype 2 ; map rhineland_bridge_4 ; set nextmap vstr d37”
set d37 “set g_gametype 2 ; map oilraid ; set nextmap vstr d38”
set d38 “set g_gametype 2 ; map therock ; set nextmap vstr d39”
set d39 “set g_gametype 2 ; map nomercy ; set nextmap vstr d40”
set d40 “set g_gametype 2 ; map missile_b3 ; set nextmap vstr d41”
set d41 “set g_gametype 2 ; map baserace ; set nextmap vstr d99”
set d99 “exec server.cfg”
vstr d1